Re: One-Handed: Dagger VS everything ese. It will always cost 1 AP to swap or equip a new weapon. Considering this is only 1 AP, it is good damage / AP ratio if you know beforehand what arrows they have. off-hand do about 50% dmg, definitely worth it. You can craft curse scrolls or having an undead doing a pact with the voidwoken at the academy on nameless island , or simply use epidemic of fire the lvl 2 source fire spell. Scoundrel – There should be 2 points here to unlock Adrenaline and Cloak and Dagger. The build uses a combination of Dagger and Shield, giving the character reliable protection in the frontline and good amount of damage with dagger backstabs from start to end. Short answer No. Carried by Scapor. Does it just replace every dagger with intelligence based stats? And if I decide to go like a Witch/single dagger/caster would I still use finesse for the skills and intelligence. The Assassin is a hybrid Rogue & Ranger Build that uses Daggers and Bows to deal massive damage to its enemies. ago. A little-known fact is that you can sell him unique items, and he will level them up when you change acts. " Information. Players using this sort of Build will use Scoundrel Skills and utilize the Dodge mechanic to avoid being str. Daggers Drawn guide with all stats, effects and tips. Credits: Thanks to TheHail for Icon borders. Running like Clockwork Question. 4 scoundrel skills specifically for daggers. However, if you have high Lucky Charm ability, the chances of finding high-tier equipment will be greatly improved. #5. The usual way with teleport & sneak - You can skip most of the caves by teleporting down from the ledge at the start then sneaking past Mordus (left hand side) 2. They're more versatile than your dual-wield rogue and adds more to the team. If you spread too much you need Memory to have all the skills. Dagger has about 70% the base damage of 1h weapons. Necro + Rogue = Witch. -tactical retreat requires 2 huntsman 1 ap long cooldown but hastes you for 2 turns which is nice-cloak and dagger requires 2 scoundrel 1 ap long cooldown just a straight reposition-Phoenix dive requires 2 warfare 1 ap long cooldown and sets your surrounding on fire also only available once you leave the island unless you get lucky with lootIn Divinity Original Sin 2, most of the Loots and quest rewards are random. 4 comments. he's dead Cloak and Dagger. Searing Daggers is a weak skill. It's useful early game as a Pyromancer lacks spells early on, but ideally you drop it later. Quest items can't be sold and gear that we use for combat value can become obsolete quickly, so I keep uniques that give civil bonuses that we can't get on normal loot. Underneath is a trapdoor click on it. Erupt with a barrage of stabs and cuts and deal 70% weapon (piercing) damage each strike. the hole into the dwarfs cell is the cave on the beach, below the teleport path. Requires Scoundrel 3. There’s also a poison dagger with 50% charm in act 4 you can buy from the elf. 9 or 1. Executioner: Chance: Low. These characters feature unique dialogue tags, as well as their. The Throwing Knife skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. Shadowblades are late bloomers. My guide didn't contain a walkthrough, which is why I mentioned that fact. 0. Time Slowed All your characters are slowed (-50% movement speed). (doesnt matter if it has a second element just get as high phys as possible) Finesse. Additionally, the smuggler in Fort Joy (the woman patrolling near the cook) sells green quality items. The other aspect of this is range of attack. This enchanter is a magic-based class that is centered around the Aerotheurge and Hydrosophist skill lines. It is also the material used to build the Tomb of Lucian in Arx. Whirl into a barrage of 5 stabs, each dealing physical damage. Larian Studios funded the development of Divinity Original Sin 2 through a Kickstarter and hit their funding goals within 12 hours of the crowdfunding campaign's. Yuufa Oct 4, 2017 @ 7:02pm. Silence is cured by First Aid (hunter skill), Blessed Smoke Cloud (Throw a smoke screen grenade then class Bless on it) And also Sebille's unique skill Shackles of Pain, but that obviously only works for her. Krug the Troll information. 2. How to get past the Decrepit Altar. Well they aren't called "Wargs" they have names, Dagger and Snout. Result - This is the end result of the combination of items Recipe Type - This is the type of Recipe Parts 1 and 2 - This is one of the parts of the craft, this is interchangeable. Every hit individually can miss / be a. The multiplier difference is: 1. The build uses a combination of Dagger and Shield, giving the character reliable protection in the frontline and good amount of damage with dagger backstabs from start to end. Except for act 4, the best daggers are gonna be random ones from merchants. One way or another, the blood will flow. The low levels are the hardest part of the game anyway. For cursed element, same thing but one of either skill has to be a source skill book. Death wish, living on the edge, shackles of pain, infect. Adds elemental variants of daggers. Given their small eyes and long snout, it is thought the species relies more heavily on sensory organs in the snout than its eyesight when hunting in turbid waters. "Scarred by battles of yesteryear and the rusts of this summer's rain, this curved blade bears the unmistakable craftsmanship of the Ancient Empire's House of War. Grant you with Executioner talent so you can use "The Pawn" at the same time. Act 4, in the cathedral bedroom there’s a balcony with a dog bed, dagger is under that, you have to move it. At last, Elemental Affinity and Executioner. The Driftwood Arena is a Quest in Divinity: Original Sin II, Act II. Murga . Steam Community: Divinity: Original Sin 2. After calming Large Ruby you will be taken to some sort of clockwork. Warfare:You just have to kill Slane to get it. D:OS2 is probably the only mainstream game where you have more romance options as a gay man than as a straight man. ★ Demon Hunter (Archer) - Honour Build ★↓↓↓ Time stamps & more informations below ↓↓↓ ♦ Detailed Written Guide:. Dual wielding wand and sword. The Nameless Isle. 7-1. Weapons use the weapon value as a starting point, spells use a level-based value as a starting point (see below). I didn't know it was an imp, either, since we haven't interacted with Imps up until now. 0m radius 75% chance. Find out what are the best abilities for players to build a formidable party. That might only work from a RP perspective, though. • All Solo Builds: link. Helping someone like him could prove to be highly. warface scales with your weapon, so it benifits from finesse if u have daggers or spears. Would it be viable to have a dual wielding character who uses one sword and one dagger? I'd like his dagger to have a drain ability. This means that once a normal str weapons starts critting, dagger cannot compete. " Rancour Information . Well,the rumor I heard,essentially, is that regardless of your class,your skills and spells scale off your primary weapons stat. Effect: Teleport without breaking sneaking. Theoretically it can be used as a movement ability, but thats the only use I can imagine. However, he's also an Undead, which means he can't heal through curative magics. A funny thing you can do as a full intelligence pyro mage is dual wield 2 daggers, level 1 early game daggers that barely deal any damage, and attack your teammates :) Your allies shouldn't suffer more than a scratch (though if you're worried about them anyway, just give them fortify) and the sparks still jump on enemies and deal a total. One-Handed Weapons are a Weapon Category in Divinity: Original Sin 2. -----For magic, the only build I'm familiar with is the venom ranger:I do not remember how i used to play with the skills exactly. Can't really go wrong with. They just scale with strength. Scales off basic attack and gets a bonus from Finesse. It can be used for Backstab and scales with Finesse. Using the Cowl of the True Sight on the wall behind the. The largest individual captured weighed about 29 lbs. With a Spear you use one AP for any weapon switch. Even further is a chest in the war room containing a piece of a Swornbreaker. Short and shadowy, this dagger is capable of piercing to the very heart of an argument. More warfare = more damage. Aero & Pryo can easily cause self-harm or party damage/CC, but they feel incredibly rewarding when used properly in a large party. So if I'm a rogue who wants to get the maximum amount of damage out of a spell,say, searing daggers. You'll be fine fine also with scoundrel 2 to get the free move talent, chloroform and teleport again. RELATED: 5 Things From Divinity: Original Sin II We Need In Baldur's Gate 3 (& 5 We Don't) Emrach gives +2 Strength, +3 Constitution, +10% Water and Earth Resistance, +1 Two-Handed, +1 Retribution and +0. Suggested level: 10+ Act 2; Summary. A Generous Offer Objectives. Backlash. What I don't get about Divinity 2 is how they screwed up the engine so badly. Twice. Sounds like a decent trade off for getting the massive armor boost and being able to use 'shields up' That's not the case anymore, all weapon attacks cost 2ap now. By ColorsFade. Defeat both Murga and the Voidwoken to claim the champion title. Use the Sword & Shield for tank when you need to buff up. 8-1. Every Pyro, Geo, Hydro and Aero skill in the game, with the 3 blinks: Tactical Retreat, Backlash and Phoenix Dive (lone wolf mode). Of the two chests against the wall it can be found in the southern one. pak. Going from dual daggers to xbow will cost 1AP, and going from xbow to the first dagger will cost 1AP and 1 more AP when you equip the offhand dagger. This armour is part of the Artifacts of the Tyrant set that is acquired through the quest of the same. From my gameplay experience in Divinity: Original Sin 2, I recommend becoming a Duelist as a Rogue. The Scoundrel tree is one of the many Abilities and Skills found in Divinity: Original Sin 2. While being by far more ambitious then whatever Divinity 2 tried to do. Lit all torches. No. pak”in to. There are two ways. They can boost selected skill (+5), but at the cost of lowering another (-5). 1. Sold by Hilde at Fort Joy once godwoken reach level 4 Sold by Exter at Sanctuary of Amadia Sold by Papa. ; Battle Stomp: pretty decent aoe radius in a straight line, dealing 90% dmg and set knockdowns on enemies, also clear surfaces. Dagger is a Weapon in Divinity Orginal Sin 2. It seems to be a reference to the famous fantasy sword Stormbring owned by Elric of Melniboné. Damage: 193. Same goes for the battlemage whose goal was. There are AT LEAST 5 completly overpowered bows/crossbows to be found in game and 1 or 2 shields. Rancour is a Dagger in Divinity Original Sin 2. Grants you Rupture Tendons skill. Divinity: Original Sin II is a game you could potentially spend hours and hours in a single area, and still miss a ton of cool stuff. Lina. Or you can slog through the front and jump past/lockpick a door to spin a valve to get you. For anyone who has lost the Obsidian Dagger. starts Running like Clockwork to access The Impish Pocket Realm . Aside from one you'd only ever use for the +1 thievery, I can't think of any good unique daggers in that act. Oh, and Scoundrel skills scale off of BOTH daggers. As for the imp noises, those confused me for a while. Spell and weapon damage scale differently. Act 3. It is also classed as a dagger not a sword for some reason. 3. Cloak and dagger is a scoundrel skill in Divinity: Original Sin 2. #2. It comes with all the stats you’d want in a killer rogue. Cloak and Dagger is good for stealth builds and killing Shriekers, Phoenix Dive creates some fire, which is good for Pyro builds to take advantage of elemental affinity , and wings is good for melee builds that need to reposition often, and also allows to avoid surfaces. At 16 points you pick scoundrel because it is either increasing 1. Range 8m. One is to the North of Driftwood. 25% Critical Chance +3 Finesse +3 Wits 50% chance to set Charmed ; Rancour Location/Where to findDivinity: Original Sin 2. Armour Piercing Grenade. Information obtained from Official Larian Forum: Crafting Recipes & Guide & Crafting Recipes & Guide - Version 8 How do I craft stuff? Crafting involves either dragging and combining items in you inventory or dragging them to an anvil, forge or whetstone wheel depending on the recipe (DOS1), or using the Craft menu (DOS:EE), right-clicking an. • All Solo Builds: link. Head for Ryker's Rest in Stonegarden and tell the door you are godwoken to enter. So equipping two daggers will be really inefficient, which is why most. Well, that means you have a build that deals tons of Critical Damage and have the Physical Armor to take massive blows! If you do not, then here, I will list some of the best Damage Dealing builds for you to become the tank you always wanted to be! 5. Empty Perfume Bottle. So just use whatever gives the best buffs. I couldn’t teleport the sword, so I teleported one of the guardians to get the jump on it. Chicken Claw. By the end of the game i used the enchants and replace a skill that gives memory with more useful ones like critical with. Act 1 - Kniles the Flanser has a strong pair of daggers for early game. The strategy this is based on is the front-to-back strategy which means you attack the closest enemies first while splitting up your team into a frontline and backline. So on the godwoken quest, you basically have to cut yourself with the obsidian dagger and the ritual bowl once you have enough source. You have to solve this inconvenience. Backstab. Deltarizon Sep 25, 2017 @ 12:18am. The Black Ring Wargs won't be an issue for us any longer. Then the voidwalker comes out of the cage and can two shot (in one turn) most of my guys with void bolts. Going from dual daggers to xbow will cost 1AP, and going from xbow to the first dagger will cost 1AP and 1 more AP when you equip the offhand dagger. The goals of this build are: Ensuring you have enough armour and vitality to survive being the center of attention in every combat. Fling a dagger at every enemy around you, dealing 125% damage. I did the Drowned Temple quest and right now, I'm at the part where I have to pray to Vrogir altar. Isogomphodon oxyrhynchus adult females attain maturity at about 45 in (115 cm) while adult males measure 40. Cloak and dagger is a scoundrel skill in Divinity: Original Sin 2 . Authority, Intelligence, Wits, Finesse, Constitution, Strength. It's a pretty famous fantasy series from long ago. Rancour, a dagger that only perform poison damage. 7 * 1. Divinity: Original Sin (Classic) > General Discussions > Topic Details. If anything it has similar DPS if not better assuming you will always attack from behind, because it's at least doing 150% it's base in crit damage. Warfare is usually a better investment in terms of raw damage increase as the damage calculation for it is a multiplicative percent, whilst Dual-Wielding's is additive. ♦ Runes:. Doesn't work while using effects that cast Invisibility. Its main use is to repair damaged equipment whose durability has been lowered to zero. so far ive got finess,combat skill (ranged), 20% Crit 5% acc. An enchanted dagger having belonged to Dorotya. ♦ Difficulty Mods used to make the fights more challenging: • Divine Scaling +2: enemies are 2 levels. I jump in, stab them in the back a whole bunch and jump miles away using Cloak and Dagger or Tactical Retreat or Summon Cat or I use teleport on my enemy. The spirit is next to the Altar of Xantezza on the Nameless Isle . It has the stats of the elven dagger. (not updated for DE) ♦ My other works: • Solo Rogue Series: link. Weapons are items which can be equipped by characters and used in order to damage their enemies in Divinity: Original Sin II. There is a wand with 3 Sockets. Description Caster teleports without breaking sneaking and invisibility. Hydrosophist Skills. A second illusory wall can be dispelled in the south of the room where you fight the Sallow Man. The Dual Wielding skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. It will turn out that it's flooded. Associated with The Councillor's Wife. 2x Shiv (a dagger, 3-4 physical damage) Shadowblade +2 Finesse +2 Wits +1 Scoundrel +1 Polymorph +1 Thievery. If you follow the path from the revealed War Room, you will come upon Windego, hinted at in a letter found in the previous room. Taking place over a thousand years before Divine Divinity, it revisits the idea of dual protagonists from. ; Lord Arhu locationDivinity 2 Builds Guide for the Duelist - Rogue. The Daggernose Shark Isogomphodon oxyrhynchus is an endemic species of the Northern Coast of South America distributed from Trinidad & Tobago to Brazil's Amazon Coast. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. They definitely do more damage, and the -1 movement penalty can usually be offset by equipment that has. No. The Nameless Isle is revealed to the player as a place of interest for the progression in the ascension to divinity. For instance. Weapons in Divinity: Original Sin II are used to improve damage dealt to enemies. 1) Buy a second wand. (10,050 XP in DE version) Convince the Knight of Duna to stand down for 50,150XP. Dagger + Shield for Bouncing Shield. Backlash is a good skill for positioning yourself into. Divinity: Original Sin 2 is a vast world of fantasy and discovery. To unlock the marker in the. Nothing regarding its range. 6 ft, whereas females have been recorded to be up to 5. She will be waiting on the. This means that when you didn't backstab/crit, your damage is going to suck. Sold by Papa Thrash at Black Bull tavern Sold by Elven Treewarden at Elven camp Sold by Priestess of Duna at Temple of Tir-Cendelius Sold by Black Ring. Original Sin Enhanced Edition Crafting is a page for collecting recipes and materials in Divinity: Original Sin Enhanced Edition. The otherwise beautiful countryside bears witness to the ruins and pocketed. Broken Bottle. Tactician: 17. 7 * 1. +1 to str, hydro, war, 5%/10% crit and minor cleave dmg. It had 25% critical chance. It has impressive base damage that’s further. DocumentsLarian StudiosDivinity Original Sin 2 Definitive EditionPlayerProfiles<ProfileName>SavegamesStory' folder. Kniles the Flenser is an NPC in Divinity: Original Sin 2. 75/1. Because it's weak, using 1 dagger to enable elemental affinity is a particularly good usage of the skill, but if you're a Lizard, often times Fire Breath is better. General Tank Build. Can backstab! Damage is based on your basic attack and receives a bonus from Finesse. To clarify, this best dagger in the game (so far ( is on the East side of the Cathedral in Arx, past Arhu's chambers in this zen garden of sorts overlooking a cliff. Estoc deal 10% less damage than two handed sword, 5% less than spear. Polymorph – A single point. You can, however, use shields with daggers, so I don't understand why did you bother to mention shield throw bounce as a plus point for swords. Divinity 2 Builds Guide for the Assassin (Rogue/Ranger). This begins when you find an altar. Spear of Braccus Rex. The other unique dagger. Or at the very least allow Spears to get in on the dagger only fun. Deals 11-13 physical damage; Deals 165% damage on a critical hitThere's a poem about her on the ship traveling to Fort Joy. These effects can be combined with others which usually creates an explosive mix that can deal massive damage. Crossbows. This is a spear that once belonged to our friend Braccus, who you may remember from the first Divinity Original Sin game. +2 speed for the majority of the game, 2. Items that qualify to be Unique have the bronze Unique tag. Killing the 2 wolves (Snout & Dagger), beside receiving the XP as stated in the wiki, receives an additional 20075 XP after the fight. Domoh Dumora is the best dagger in the game. Divinity 2 takes 59 hours to complete. I either sold or lost my dagger somehow. I've seen videos of others praying to it and working. This dagger has a 50% chance to charm your target which allows for some fun stuff, and also has +25% crit chance which makes it ridiculously powerful on mages too. The Baran's Burning Dagger is a dagger in Divinity: Original Sin 2. Have a magical dwarven dagger and a small rock rune. Its attitude decreased toward me by 20, and as I fought the guardians, I got some tip popup about crime. Most Mage Builds will be able to max out at least 2 schools of magic, and because they share a common Attribute ( Intelligence ), they lose very little. They just belong to an actor in the quest to return the talking head to his body. Important NPCs. Save before opening so you can cherrypick (save/restore). Enrage, challenge. Once you reach the Fields. 2 warfare skills specifically for shields. You can also check the dialogue Option (right there on top in your Journal ) . Also your level (weapon,yours, and your enemies)and your enemies dodge chance can come into play. You usually want a steady supply of these on hand, both for straight damage and for causing effects on the ground, and they are cheaper to make than to buy. Domoh Dumora is under this pet basket that you just to walk up to and move and you would never find in a. Abilities. (10,050 XP in DE version) Convince the Knight of Duna to stand down for 50,150XP. Requirements Finesse. Various locations around Fort Joy. . Depending on your choice, several scenarios can happen. It was never about having trouble with the guardians, but the reward being perhaps a little lackluster compared to the effort to get it. Krug the Troll is a troll npc guarding the cave east of the Shrine of Rhalic on the Nameless Isle; He won't let you pass unless you persuade him that he will get more meat, or you defeat him in combat. I made a rogue with dual daggers for a comparison and he gets a special ability called Flurry which does major damage, but the con is it costs 3 action points. Necro2. Bonus damage for lower Vitality, but take damage each turn. In times of crisis it is of the utmost importance not to lose your head (Marie Antoinette) Hop To. We found an unusual talking gem. Divinity: Original Sin is the fifth (or third, if you don't count spin-offs) entry in the Divinity RPG series by Larian Studios. Originally posted by walker: one of my characters got muted. Warfare gives more dmg on crit than scoundrel even when backstab, so the "extra. iEndlessly • 6 yr. 4 (Mortal Blow base) x 2 (Mortal Blow stealth bonus) x 1. Item level. Grenade Recipes. This is a spear that once belonged to our friend Braccus, who you may. Speak to Ryker inside, who will proposition you to find a tablet for him in Blackpits in. It's possible. That guide I linked was my guide. Equipped by Bairdotr. Lost all my gold by TRADING with the SPIRIT OF THE CHRONICLE. Suggested Level. There certainly are short swords in this game. Suggested level: 16. Alsoyou can use the “Weapon Switcher” as a two-handed weapon. Divinity Original Sin 2 Build Guide for the Elemental Champion. Finally, he and their diabolic leader, the Demon of Lies, stood snout to face. Somora Lam or something like that as well as 2 onehanded with 3 sockets, a spear and a shield, a bow and a 2h mace #4. At the top of Elven Temple, Gareth is in a standoff with Bishop Alexandar. The Huntsman and Scoundrel ones are available from. Doctor's Orders. Top Guide Sections. my dual dagger wielding Ifan does a lot, simply with his scoundrel skills he has 2 cheap teleport skills and with The Pawn has fantastic movement in general (I also use netherswap, very useful), in act 2 you get excellent dagger only skills that allow you to be effective even against ennemies with extremely high physical armor, like Sawtooth knife. RELATED: Divinity Original Sin 2: Everything Players Need To Know About The Armour Of The Eternals. Daggers scale off of finesse exclusively and so does backstab. - Place the file “aPCS_DWeapon_Switcher_888e39ea-6d71-4f0c-bcd2-622c1e86bd3a. A basic pocket knife, which cause 3-4 points of Physical Damage with each successful hit. If you spread too much you need Memory to have all the skills. One way or another, the blood will flow. on my scoundrel i use a dagger and 1h sword in off hand. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Members Online • thekingofmikes . So I went into Murky Cave in Act 3 and saw the Eternal Stormblade in a pedestal between four guardians. Larian Studios Forums Divine Divinity (English) General daggers: Forums Calendar Active Threads: Previous Thread: Next Thread : Print Thread: daggers #159193 31/01/04 09:08 PM. The Assassin focuses on taking out its targets quickly and quietly, either from range or up close. RELATED: Divinity Original Sin 2: 10 Amazing Must-See Mods For The GameDagger and shield (yes that's a thing) does the exact same thing, but with a better magic to physical armor ratio due to its finesse armor. It is associated with the quest The Drowned Temple. . These two weapons can be found within close proximity of each other. Wings trigger rupture tendons and cloud effects, though. DIVINITY ORIGINAL SIN 2 - Best Unique Dagger Location. At 16 points you pick scoundrel because it is either increasing 1. You won't have enough memory for ALL of this, probably, but these are recommendations to choose from. Armour of Frost: This is your early magic armour recovery skill. Half the time they just jump back and kill me in 3 hits. In this chapter of the guide, you can find information regarding all available. Using their dead corpses and. Krug the Troll information. Shadowblade is a class that balances effective melee combat, the ability to surprise the. Divinity: Original Sin 2. A Generous Offer. Please see Walkthrough and/or Locations for other areas. Stitched with sinew and padded with human hair, on the hands of Braccus Rex himself these gloves throttled the necks of uncountable prisoners in the Fort Joy of old. Warfare boosts the base damage of all physical damage - including daggers and bows, yes. Fling a dagger at every enemy around you, dealing 125% damage. Scoundril without Dagger. Weapon Recipes in Divinity: Original Sin 2 are the formulae for crafting specific Weapons within the game from Materials you happen to gather. What I like to do is a little technical but I keep a dagger on hand when I play archers. Have a hydromage on your party for decay synergy. They are located in Arx and in Lord Arhu's Chambers. ♦ Difficulty Mods used to make the fights more challenging: • Monster Scaling +2: enemies are always 2 levels above player. A second illusory wall can be dispelled in the south of the room where you fight the Sallow Man. Weapons in Divinity: Original Sin II are used to improve damage dealt to enemies. Outside of combat, the attacker needs to position themself behind the target then select the option to attack; instead of a sword being displayed, a hand holding a downward pointing dagger will be shown. Really strong and fun build to play. Rewards: 30,100 Exploration XP upon entering the Temple of Duna. Flanking: Chance: Low. Surveys conducted in Brazil indicated the absence of this species. Critical Modifier: 190% vs 195%. I'm playing co-op with a friend both going Lone Wolf I picked Sebille and I'm trying to run a high damage dagger build, to put it bluntly I'm getting annihalated. Divinity 2 takes 59 hours to complete however…. Backlash: Dealing damage to targeted enemy then land right behind it back. Both scale with Finesse. We progressed. The Black Ring Wargs won't be an issue for us any longer. You can get weapons through random. Used Gem Pickup and use the Large Ruby. There are three kinds of weapons, one-handed, two-handed weapons and ranged weapons. Sent To Realm The gem transported us into a Pocket Realm hidden inside it. but at 16 total per dagger it's almost equal to the physical damage output of each individual dagger 2. Open crafting menu, select Runes.